AI Insights · Timothy · January 2025
Top 5 io Games Performance in Oceania Q4 2024
Explore the trends in downloads, revenue, and active users for the top io games in Oceania during Q4 2024.
In the fourth quarter of 2024, the performance of the top io games on a unified platform in Oceania showcased interesting trends in terms of downloads, revenue, and active users. Here's a closer look at each game's metrics:
Paper.io 2 from Voodoo saw a consistent weekly revenue, peaking at around $1.4K in the last week of December. Its downloads experienced fluctuations, reaching a high of 23.3K in the week of December 23. Active users increased significantly towards the end of the quarter, moving from 81.9K in early October to 115.5K by the end of December.
Snake Clash! by Supercent, Inc. saw its weekly revenue hit a high of approximately $2.2K in mid-November. Downloads rose sharply in December, with a peak of 19.1K in the week leading up to Christmas. Active users climbed steadily, reaching 155.8K at the end of the quarter.
Agar.io from Miniclip.com maintained a steady weekly revenue, peaking at $653 in late December. The app's downloads remained relatively stable, with minor fluctuations, while active users slightly decreased from 3.5K to 2.6K over the quarter.
Little Big Snake by LittleBigSnake, Inc. experienced varied weekly revenue, peaking at $506 in mid-December. Downloads were low throughout the quarter, with a slight increase to 217 in the final week. Active users showed a declining trend, ending the quarter at 775.
Snake Rivals - io Snakes Games from Supersolid Ltd recorded a peak in weekly revenue at $1K in late October. Downloads remained low but steady, with a slight increase to 250 by the end of December. Active users decreased slightly, with numbers falling from 1.9K to 1.6K.
These insights, sourced from Sensor Tower, provide a comprehensive view of the io games' performance in Oceania during this period. For more detailed data and analysis, visit Sensor Tower's platform.